Perfect!When your character is finished, you can export and download it, rigged and ready to animate in Unreal Engine.
Oh yeah it's rigged and everything. After megascan i always was thinking the next step for Epic would be making some sort of human avatar creator, and here it is.Cool! Reminds me of Autodesk Character Generator, which is also browser based. The level of detail in MetaHuman Creator looks amazing!! Love seeing tools that make it easier on game makers
It's not shown in that video, but I hope the characters will be rigged for you, then you can easily animate them without manually creating the bone structure.